01/2016 - Currently
3D Artist - Unreal Engine Developer
Different Companies
Remote
Working independently for different organizations as UE Developer and 3D Artist for Architectural representations and Game Productions
04/2024 - 06/2024
3D Artist & Unreal Engine Generalist
Byzantian Interactive, Inc.
Remote
3D Artist & Unreal Generalist specialized in procedural 3D modeling using Houdini, with a focus on integrating assets into Unreal Engine for game design purposes. Proficient in landscape and environment creation using Unreal Engine and procedural content generation tools like PCG and Houdini. Collaborating remotely with a talented team via GitHub for seamless collaborative development.
09/2023 - 01/2024
3D Construction Visualizer & BIM Consultant
XL Consulting
Remote
I heavily contributed to the app's development and pipeline, particularly in integrating BIM 4D models. My tasks involved automating data import from Synchro, iTwin, or SketchUp into Unreal Engine, alongside automating scene setup using Python scripts.
06/2023 - 09/2023
3D Artist - Unreal Engine VR Developer
HITO
Hybrid
I collaborate in the development of the VR app and team's pipeline. Focused on technical environments and modeling assets to integrate into the virtual experience.
07/2021 - 08/2023
3D Artist - Unreal Engine Developer
3DUS
Córdoba, Argentina
As a Technical 3D Artist, I specialize in modeling furniture, buildings, and works of art to create high-quality representations. Additionally, I develop projects in Unreal Engine 5 for real estate web applications.
01/2021 - 06/2021
3D Artist
3DM Digital
Buenos Aires, Argentina
As a General 3D Artist, my role involves decorating scenes to ensure environments appear both realistic and visually appealing, essential for architectural visualization in commerce like animations and renderings.
07/2020 - 10/2020
3D Artist
Arktura
Remote
Responsible for lighting the virtual scenes, texturing 3D models, and decorating environments with company products such as HVAC elements and panel decorations across various commercial settings.
07/2018 - 10/2018
3D Artist
Archelier Studio
Córdoba, Argentina
From blueprints to the final product, I lead the modeling of buildings, followed by UV mapping, texturing, and rendering. Subsequently, I oversee the transition to post-production, ensuring a seamless and polished outcome.
Education
2008 - 2014
Dr. Dalmacio Vélez Sársfield
High School
Arroyito, Córdoba, Argentina
Bachelor with Orientation in Natural Sciences
2018
Build Academia
Course
Resistencia, Chaco, Argentina
V-ray For 3DS MAX ArchViz N1
V-ray For 3DS MAX Professional N2
Certification by BuildGroup ChaosGroup & ItooSoftware Authorized Training Center
2022 - 2023
Image Campus
Course
Buenos Aires, Argentina
Programación C++ para Videojuegos
Virtual Production
2023
Codeacademy
Course
Online
Learn C++
2023
Coderhouse
Course
Online
Diseño 3D (Blender)
2019 - 2024
Udemy
Course
Online
Unreal Engine desde 0: Crea 3 Juegos con Blueprints y C++
Unreal Engine 4 Class: Blueprints
Unreal Engine 4 - Creación de materiales desde 0 a AVANZADO
Unreal Engine 5 - Learn to Make a Professional Main Menu
How to create a movie in Unreal Engine 4 using Metahuman
Master Unreal Engine 4 Desarrollo Videojuegos con Blueprints
3D Studio Max: Espacios arquitectónicos
Houdini - Procedural Japanese Castle in Unreal Engine
Houdini - Procedural House
Houdini - Master Create Stunning fx
Blender 2.9 Iluminación y Render con Cycles de 0 a EXPERTO
Blender 3D - Model and texture a stylised shield!
Blender 2.9 EXPERTO en Modelado 3D desde CERO hasta Avanzado
2023
Rebelway
Course
Online
Houdini - Introduccion to FX